Gwent Meta Report 4.0

Under each faction, you can find the very best decks available, along with a brief summary of their strengths, weaknesses and various considerations. Don't be shy and join us on our Discord if you have any questions: https://discord.gg/uSUSJZr

Enjoy the report and see you again when the meta shifts! -Wusubi


Updated on 23 May 2019 - Removed Gernichora from Monsters. Woodland isn't included either, as they simply don't see enough play (if any) in the current meta. Skellige power levels were adjusted. Svalblod dropped to 4.25 stars. He remains very powerful, but everyone is teched for this matchup. Arnjolf dropped to 4 stars for similar reasons. Crach Control now has well-deserved 4.25 stars. Added Brouver Midrange and Filavandrel Dorfs to ST - both decks have been quite popular. Adjusted NG power levels. Both Henselt decks have lost some power because of the control meta. Added Foltest Draug.

Arachas Queen Consume

4.5 stars

Over the last few patches, Monsters continue to be hit by strings of nerfs that have, for the most part, not hindered Arachas Queen. This Consume version plays for pure value and can easily punish any player that tries to bleed you. It includes plenty of removal options, as well as an insane amount of points. You have the luxury of a very powerful long round and a good short round. Pellar can either unlock any unit, or remove Doomed tag from Ancient Foglet, allowing you to consume it again.

Direct import link via PlayGwent: https://www.playgwent.com/en/decks/50f27d315bf880fd9322d288cf72d579

 

Strengths:

  • Unlike the other versions of Arachas Queen, this one is very resilient to a R2 bleed
  • Decent amount of removal options against engine decks, which can also be used to enable your Glustyworp
  • Kayran and Dettlaff: Higher Vampire, Glustyworp, or Barbegazi and Harpy Egg can generate ridiculous value

 

Weaknesses:

  • Very difficult to pilot
  • This version is slightly weaker in a long round than the other Arachas Queen builds

 

Considerations:

  • You can consider Impenetrable Fog instead of Griffin. It almost always earns its value and it can be quite good against engine decks to drop multiple engines to 3 power for Manticore Venom -SirLoathing and Green-Knight

Arachas Queen Artifacts

4.5 stars

This version opts for the very greedy artifact package and Yennefer of Vengerberg. You could say that the deck is vulnerable to being bled, but that's the price you have to pay for rocking one of the best long rounds in the meta.

Direct import link via PlayGwent: https://www.playgwent.com/en/decks/2d15a026949a37e1c23cb11266325461

 

Strengths:

  • Capable of generating more points than any other deck in the game
  • Incredible long round potential thanks to Summoning Circle, Yennefer of Vengerberg and Glustyworp
  • Your artifact package can be annoying for any deck that relies on playing reactively (for example Crach)

 

Weaknesses:

  • Very difficult to pilot
  • Vulnerable to artifact removal
  • Vulnerable to being bled, especially due to the artifact package

 

Considerations:

  • You can replace Tainted Ale and Slyzard with Manticore Venom and Archespore -Andasama and Alessio1996

Big Svalblod

4.25 stars

With the ridiculous buff to Drummond Shieldmaidens, Svaldad has received 3 extra provisions this patch. You can easily find room for an expensive card such as Renew, which allows you to recycle your finishers, as well as removal when necessary. On top of that, Svalblod Priest is also a godlike card after the buff. Svaldad is currently dominating the meta because he has it all. Potent and cheap Bronze engines? No problem! Flexible control tools and a decent amount of proactive plays? Sure thing! Insane tempo and reliable finishers? At your disposal. Enjoy the free MMR.

Direct import link via PlayGwent: https://www.playgwent.com/en/decks/6a8b9f22fe213ece1d09e55ef8dc0346

 

Strengths:

  • You can adapt to any matchup and round length with ease
  • The sheer amount of points and control allows you to take control over R1 and bleed your opponent if needed
  • Thanks to your Bronze engines, you're okay in a longer round, as long as you aren't facing a deck like Henselt

 

Weaknesses:

  • While tall removal can be played around, it can't always be avoided, especially when you don't have the last say
  • Engine heavy decks can beat you in a longer round, which means that you need to draw well enough to win R1

 

Considerations:

  • You can consider Geralt of Rivia instead of Roach if the meta calls for it; too many mirrors, Arachas Queen etc.
  • Renew can be replaced with Vigo's Muzzle if you feel like you could use some more reliable control -Wusubi

Control Crach

4.25 stars

Crach has been seeing more and more play recently. Control Bran has been nerfed pretty hard last patch and Crach has turned out to be a good enough of a substitute. This deck is very good at punishing engine decks, as well as tall decks with additional techs. The meta is shifting more towards greedy decks that bank on going unchecked, which makes the deck even stronger. We are including a list teched for engines, but feel free to run more tall punishment.

Direct import link via PlayGwent: https://www.playgwent.com/en/decks/fb387171f25c881890cf60cb5d31ddf2

 

Strengths:

  • Capable of completely shutting down your opponent and denying value from their engines
  • Very favoured against all versions of Henselt, as well as the vast majority of Midrange decks

 

Weaknesses:

  • Your matchup against Arachas Queen isn't the greatest
  • As a very reactive deck, Crach struggles against any shape or form of degenerate no/fewer units shenanigans

 

Considerations:

  • Geralt or Curse of Corruption instead of Vigo's Muzzle when the meta favours tall decks more than engines
  • You can replace Summoning Circle with Hym, Ulf or Gregoire de Gorgon -Wusubi, Chezzy93 and Saber97

Arnjolf the PogUcide

4 stars

Arnjolf's leader ability got buffed by 2 points and he quickly became a very prevalent leader. While you could argue that he isn't as flexible as Svalblod because his leader ability is a huge commitment, this actually works in his favour. Similarly to pre-nerf Gernichora, Arnjolf is the strongest 2-0 leader. The amount of raw power this deck contains can bully a lot of decks in the current meta. You're vulnerable to tall removal, however a good amount of your units will go above 8 power and it's usually more pressure than your opponent can possibly deal with anyway. The deck packs even more effective removal than Svalblod, making it easier to bleed your opponent. Your Bronze engine package can carry you in a longer round, should you ever fail to win Round 1. If you love slamming points, Arnjolf is your boy.

Direct import link via PlayGwent: https://www.playgwent.com/en/decks/965be7448438a6e3154c989bc3b20bb0

 

Strengths:

  • Very sound game plan of securing Round 1 and often bleeding your opponent
  • You can develop so many points extremely quickly, which makes punishing engine based decks easy for you

 

Weaknesses:

  • You can't really dodge all tall removal. You absolutely have to win Round 1 against Emhyr Midrange for example, otherwise you will lose to double Leo Bonhart. Arnjolf himself is unfortunately a 0 provision token, which means Vivienne de Tabris is a 14 point play if you don't have the last say
  • A considerable amount of the value your cards can generate is tied to Bloodthirst. Cards such as Svanrige and Madman Lugos can potentially get very awkward, or even denied

 

Considerations:

  • You can play Geralt of Rivia to improve some matchups, or Roach and Drummon Shieldmaiden for thinning
  • You could say that Arnjolf is the greedy leader who plays for pure value. Consider playing Svalblod if the meta calls for more flexibility, or Crach if you feel like having more control would be better than pointslam -Wusubi

Brouver Midrange

4 stars

Brouver has seen much less play than Eithné for a long period of time. However, the tables have turned after Eithné was hit by multiple provision nerfs this patch. The following variation of Brouver doesn't run traps to make the deck considerably more resilient to being bled. It includes Vrihedd Brigades, which make Brouver up to a 12 point leader.

Direct import link via PlayGwent: https://www.playgwent.com/en/decks/4dea1ce3b62b07812caf128056b93d59

 

Strengths:

  • Great in long rounds thanks to The Great Oak, as well as in shorter rounds with cards like Sheldon and Brigade
  • Just like every other Scoia'tael deck, you benefit from winning the coinflip since it allows you to abuse carryover

 

Weaknesses:

  • You can have a hard time on blue coin, your cards are low tempo, you need to fight hard to avoid losing on even
  • Unfavoured vs SK, they can easily bleed you and cards like Totem and Houndsnout make your Brigades worse

 

Considerations:

  • You should consider playing Saesenthessis instead of Barnabas if you find yourself struggling against control
  • Geralt of Rivia is also a solid replacement for Barnabas if you run into a lot of tall decks like Svalblod or Arnjolf
  • You can play the version with Crushing Traps, Smugglers, Defenders etc; if you face a lot of Arachas -Pajabol

Eithné Control

3.75 stars

Eithné took quite a few blows in the last patch. The combined provision and point nerfs to Sheldon Skaggs, Sirssa, Gregoire and previous staples like Regis: Bloodlust did bring the deck down a peg from its original 4.5 star rating. She remains strong, but isn't as dominant as she used to be.

Direct import link via PlayGwent: https://www.playgwent.com/en/decks/3cbb89e5f73c2f772806451ba7b3d3d5

 

Strengths:

  • Capable of completely shutting down your opponent and denying value from their engines
  • You excel in various round lengths, thanks to the addition of The Great Oak

 

Weaknesses:

  • Performs worse when you can't benefit from your reactive playstyle
  • Can be awkward on Blue coin, because a lot of your cards are either reactive, or low tempo

 

Considerations:

  • You can consider Geralt of Rivia or Saesenthessis over Barnabas Beckenbauer if the meta calls for it
  • You can throw in Hen Gaidth Sword instead of Gregoire de Gorgon -Nimraphel

Filavandrel Dorfs

3.5 stars

While still being one of the strongest red coin leaders due to his cheeky game plan, this version of Filavandrel is also very resilient to being bled. With the inclusion of powerful tempo tools like Doppler and Roach, you're often able to find an okay pass on blue coin. You're almost guaranteed to get card advantage when the opponent tries to bleed.

Direct import link via PlayGwent: https://www.playgwent.com/en/decks/dd690c27b413a99b96534580d7a84ca5

 

Strengths:

  • You can generate a very impressive amount of points in a medium to long round length
  • Very effective abuse of carryover, as well as natural synergy between your leader ability, Defenders and Sheldon

 

Weaknesses:

  • You have almost no removal, which makes your matchup against engine decks miserable

 

Considerations:

  • You could replace Roach with Geralt of Rivia or 2x Hawker Smuggler while cutting Dragoon -Andasama

Henselt Dragons

4 stars

Everything has really been coming up Henselt. Over the last few months, removal has been getting worse while engines have been getting better. Henselt Dragons looks to establish engines that take control of the board and prevent the opponent from developing their points. You have a little less finishing power than the Draug version, but the deck makes up for it with a few more board control options.

Direct import link via PlayGwent: https://www.playgwent.com/en/decks/d84d9d10f4013eff8ecdd913ec5b500a

 

Strengths:

  • Very powerful in long rounds
  • If your opponent can't answer the crucial engines, they will lose the game
  • You can answer tall units and combined with Roach and Portal, you can't get forced out of Round 1 that easily

 

Weaknesses:

  • Vulnerable to being bled
  • Vulnerable to removal/control based decks

 

Considerations:

  • You can play Reinforced Trebuchet over the regular one, it either generates value or improves your Sabrina
  • You could run Cleaver or Ves when you find yourself struggling in Round 1 too often -SirLoathing and Spyro

Henselt Draug

3.75 stars

Similarly to all other variations of Henselt, this deck seeks to overwhelm the opponent with engines and dominate the board state. You have the additional benefit of an insane finisher when given a long round. Draug allows you to completely decimate your opponent with an army of Revenants.

Direct import link via PlayGwent: https://www.playgwent.com/en/decks/27099f4e92a180cf778e5ab2f4c755ba

 

Strengths:

  • Very favoured against Monsters
  • You will have an easy time when your engines go unanswered
  • Just like every Henselt deck, you have a very strong long round with the possibility of a scary Draug finisher

 

Weaknesses:

  • Vulnerable to removal/control based decks
  • Gimpy Gerwin

 

Considerations:

  • You could cut Portal and Lyrian Cavalry and run some more removal with Cleaver or Prince Anséis -Spyro

Foltest Draug

3.5 stars

Foltest has gone by the wayside for far too long. While Henselt can be a more powerful deck when left unchecked, there are some upsides to playing Foltest. With the rise of control decks such as Crach, Foltest's ability to instantly get value out of your Order units can make him a valid choice in the meta. You can opt for a longer round strategy thanks to Draug, but you also have a threatening short round burst of points with the manly Blue Stripes package.

Direct import link via PlayGwent: https://www.playgwent.com/en/decks/f35630b7d951df25b485b02116049237

 

Strengths:

  • Resilient to control, which makes your matchup against Nilfgaard and Skellige much better than Henselt's
  • Your threatening long round potential forces most decks to bleed you, which can grant you card advantage

 

Weaknesses:

  • Relatively weak against engine decks due to your lackluster control tools
  • Your game plan takes a big hit when your Summoning Circle gets removed and Gimpy can also crush you

 

Considerations:

  • You can throw in Eyck of Denesle if you want to improve your matchup vs tall decks -Hippotompotomus

 

Emhyr Midrange

3.75 stars

The Nilfgaard update did breathe new life into this long forgotten leader in the form of the ultimate Midrange deck. You can easily punish your opponents for playing engines or tall units, while having a fair amount of proactive plays.

Direct import link via PlayGwent: https://www.playgwent.com/en/decks/3c645f65eaf1ceaf35c58c31d4657fb5

 

Strengths:

  • Good matchups against decks that rely on engines and/or tall units
  • Very flexible, can adapt to multiple strategies and any round length

 

Weaknesses:

  • You may struggle against other Midrange decks where your control tools don't find a lot of value
  • Somewhat reliant on winning Round 1 and having the last say against decks like Arachas Queen

 

Considerations:

  • Deithwen Arbalest, Lacerate, False Ciri and Shilard Fitz-Oesterlen -Hippotompotomus

Calveit Shupe

3.75 stars

After the sweet 2 provision buff Calveit received this patch, he became a more relevant leader. His ability does bring some consistency to the table, allowing you to fish for your high impact cards if you didn't draw them. Sadly, Calveit doesn't generate enough points to become a Tier 1 deck in this season. However, if you highroll a hand full of golds, any Shupe deck quickly becomes a force to be reckoned with.

Direct import link via PlayGwent: https://www.playgwent.com/en/decks/aba59109553ac940021b7bfd6cd171fc

 

Strengths:

  • You have plenty of control tools against popular Monsters and Northern Realms decks
  • Coupled with Albrich, Calveit's leader ability can significantly improve your consistency

 

Weaknesses:

  • Even with Albrich and Calveit's leader ability, the deck is draw dependant - it plays too many 4 provision cards
  • You can get outpowered in a lot of matchups, especially when you draw suboptimally

 

Considerations:

  • False Ciri and Shilard Fitz-Oesterlen -Qupor

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