Welcome to our 20th meta report! The long-awaited “Way of the Witcher” expansion is upon us, and with it the promised meta shake-up. During the first week, we could witness the birth of Viy, arguably one of the most sophisticated decks in the history of Gwent. Speaking of decks that will challenge your intellect, SK also has some hot candidates, most notably Warriors and Lippy. The new Movement cards have proven to be strong, turning ST into one of the top dogs.
NR can still utilize Shieldwall or Revenants, but Uprising Witchers is now the most effective option. NG has a plethora of decks to choose from. Masquerade Ball is as popular as ever in Lockdown, Double Cross and Enslave decks, but Kolgrim and Assimilate are also viable archetypes. SY got the short end of the stick this patch, which resulted in Congregate and Hidden Cache falling down to the depths of Tier 3.
We will update the report regularly in order to provide the community with a spot-on representation of the current meta. You can join our Discord if you have any questions.
Editing: Wusubi, Sebodunum
Writing: Andasama, Avades, BeardyBog, Gravesh, Green-Knight, Jagdulf, KingChezz93, Lorakko, Qnerr, Pajabol, Saber97, SpyroZA, Thekeyer, xCyBerZz
While MO have received many new cards that seemed to be powerful, none have been as dominant as Viy. This has resulted in substantial changes to the Overwhelming Hunger deck we’re used to seeing throughout Master Mirror. With seven tutors and a pair of Foglets for thinning, the deck has unmatched consistency. The inclusion of Ihuarraquax as one of those tutors allows you to remove a deadly Deploy ability from the opponent’s arsenal. Since Viy gets stronger with each consume, the pointslam potential of this deck is impossible to contest, especially in a short Round 3. -Avades
- The deck has one of the best short rounds in the game’s history
- Very consistent, as the game plan revolves around playing as many tutors as possible
- You will struggle against engine-overload decks that manage to win Round 1
- Yrden, Lockdown, opponents who limit your consumes with removals and locks while also having several forms of tall punish
- The Beast, Natural Selection
NR Witchers didn’t seem that great in the beginning of last season. Partly because the meta was different and partly because people were playing unoptimized versions. In Round 1, you want to develop your engines with the help of Amphibious Assault, then play Vesemir: Mentor to ensure carry-over for later rounds. If you manage to win Round 1, consider going for an explosive bleed with cards like Keldar, the Witcher thinning trio and Leo to force out the opponent’s win conditions. This makes the list quite flexible, as it also happens to have one of the most powerful long rounds in the game. -Saber97
- Great Round 1 potential with Amphibious Assault and Griffin Witcher Adept, strong on Blue coin with Griffin Witcher + Crystal Skull
- The deck has an insane amount of pointslam, a lot of carry-over and your pay-off cards (Leo, Scytheman) tend to spiral out of control
- Vulnerable to tech cards such as Geralt: Yrden
- Having too many Adrenaline cards in your hand can be awkward
- Geralt of Rivia, Prince Anséis
While the core concept of Assimilate remains mostly the same, some of its old toys perform even better after their rework/buff, namely Portal and Braathens. Moreover, with the introduction of location cards and many of the meta decks utilizing artifacts, Angoulême is a very scary card when combined with all the Assimilate value. This deck still does what it has always done well, which is to have a powerful long round while also having some high tempo cards to help with defending the bleed. -SpyroZA
- Flexible game plan with great long round potential
- You have the ability to use your opponent’s strategy against them
- Very limited control options
- With only two Aristocrats (and Coup de Grace), Masquerade Ball can be a bit awkward
- Angoulême, Tourney Joust → Yennefer’s Invocation, Slave Hunter