Welcome to TLG’s newest meta snapshot for Legends of Runeterra, a series in which we give you our insight on the best decks in the higher ranks of the ladder.
Every Sunday, we discuss the decks that are part of the week’s meta and rate them on a scale of 1 to 5 stars. We also look at the evolution of said decks’ ratings across weeks and draw conclusions regarding the current state of the game, all of this so you can delve into your own ranked journey with a head start.
This week, we split the snapshot into Tiers 1-3 instead of separating the regions, because the meta in NA and EU is similar. Zed-Lee is dominating the ladder after the buffs to Bastion. Since the next expansion is dropping in 10 days with Patch 1.12, the nerfs to Bastion may not be necessary. For now, there is no doubt that the card is overtuned, causing the entire meta to be orbiting around Zed-Lee.
We had the same situation a few weeks back with ASol-Trundle. The meta keeps changing every other patch, but it seems that the deck diversity isn’t what it used to be back in the Rising Tides expansion. However, we’re optimistic that with the new expansion, an ecosystem where multiple deck archetypes can thrive will re-emerge.
Editing: Crixuz, Wusubi, Ultraman, Sebodunum, ShadowplayRed
EU Consultants: CastMin, Dartill, Kuvira, NicMakesPlays, Zezetel
NA Consultants: GlopNA, Saucekay, RattlingBones, IPingUListen, RiceFT, Earlmeister
Lee Sin, with the added pressure of Zed, is the star of this list, kicking his way through the opposition thanks to multiple spells which can protect him. Keep your Lee Sin alive, be patient and wait until your opponent lowers their guard, then strike them down with a Zenith Blade. (Deck from RattlingBones)
Rating change: +0.5 stars
The buff to Bastion has made Zed-Lee the best deck to be playing this week. Last week, we gave arguments for and against both Zed-Lee and Mono Lee. One such argument was that Zed was too easy to remove. The changes to Bastion have nullified this concern, Zed is now a powerful threat. All the reasons why Lee Sin decks are becoming stronger that we mentioned last week continue to apply this week.
(A) Deny and Bastion are strong against greedy decks like Warmother; (B) many decks either lack the ability to remove Lee Sin or don’t have enough removals to respond to Bastion; (C) the nerfs to decks with good early game pressure have decreased the appearance of those decks on ladder, meaning that in the majority of matches, the Lee player will have more than enough time to assemble his combo pieces.
Zed-Lee is very strong now, but as with all combo decks, it can be quite challenging to pilot even for Masters players! You often end up with a lot of cards in your hand, which makes sequencing tricky, especially given the fact that you need to plan ahead for your turns in order to activate Daybreak and Eye of the Dragon, for example.
It’s important not to be too proactive with the deck. It can be tempting to get a free kill with Lee Sin’s Barrier and Challenger, but it might leave your Lee vulnerable to dying soon after. Lastly, with Zed, it can be tempting to play hastily and rush with the deck instead of the much more fruitful option of planning for the longer game.
Will Zed and Bastion be enough to end the game? If the answer is no, don’t get baited into early game power plays which can grant you an explosive start, but mean that you’ll run out of juice.
Stall the game with your infinite heals while ramping up to ASol. If the opponent puts down a lot of minions, Avalanche will kill them all, while Trundle keeps the bigger threats in check. In the late game, ASol combined with the Invoked Celestials are sure to bring you a sweet victory.
Rating: EU: 4 stars, NA: 3.75 stars
ASol-Trundle continues to fall ever so slightly. However, it’s important to note that the nerfs to ASol had an extremely marginal contribution to this. The sheer power of Lee Sin is the real reason why ASol-Trundle isn’t as strong as it used to be.
This deck embodies the concept of Midrange, dominating the early to mid-stages of the game and closing it out through sheer board presence. Cards with the Challenger keyword, alongside buffs, allow you to make favorable trades to win the early game. From there, the deck will snowball, quickly turning into an unstoppable force.
Nightfall is an aggressive deck with many tools to kill its opponents. However, unlike your traditional “Aggro” deck, it generates sufficient value to sustain itself in the long run, allowing you to attain clutch wins in the late game. It’ll take some time to learn how to pilot this deck well, since it requires a lot of decision making and planning ahead.
Manage your resources wisely, get a little creative with Nightfall enablers (the incredibly powerful Stalking Shadows being one of them) and you will be rewarded by this sleeper-OP deck. (Deck from NicMakesPlays)